Design Make Play: Practice What You Teach

Design Make Play: Practice What You Teach

We need to set up the same learning environments for our teachers as we wish for our youth. It is vitally important to allow teachers to experiment and relive the feeling of being learners alongside their students, lessen the distance between what it means to be a teacher and a learner, and create multi-developmental learning groups within administration, faculty and student body. At NYSCI Maker Space, we offer experiences that playfully explore concepts and materials/tools, where visitors creatively design and make things that have importance to them as well as their communities. Putting people at the center of their learning is a foundational concept in NYSCI’s Design-Make-Play philosophy.

David Wells

David Wells, Director of Maker Programming at the New York Hall of Science, is responsible for all programming and activities in NYSCI’s Maker Space. He oversees the design and implementation of maker-related programs which engage families, students, and visitors of all ages. He also works with formal and informal educators to create and implement maker activities and maker spaces in their setting. A self-proclaimed “maker of things”, David also designs sight specific interactive art installations using discarded technology, audio experimentation, and digital media to create an interesting yet whimsical experience for his viewers. During his time at NYSCI, he has worked on a wide variety of projects including designing exhibits for the Early Childhood space, developing emergent curriculum for educational programming and creating educational videos for teachers and students. He received his B.F.A. from F.I.T. and a Masters in Museum Education from Bank Street.

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