Welcome to Learning

Sharpen your skills with exclusive workshops for members, led by some of the world's most interesting makers.

Check in later for more upcoming events.

Past Events

June 13, 2019

3D Printing to Teach Math and Science by Joan Horvath and Rich Cameron

Math teaching traditionally used blackboards, printed pages, and the occasional teacher-created model. How does learning math concepts change if every student can have (or, even better, make) models to learn concepts? And how can teachers take advantage of 3D printing to make that happen? This workshop will introduce some of the benefits and challenges of creating 3D printable models for both K-12 applications and higher-level math visualization.

Background about math and science modeling:

Joan and Rich have been innovators in this space, developing two books of 3D printed math and science books for Apress and a forthcoming one for MIT Press. They will share their experiences, philosophy, and some tricks they've learned to create hands-on models of abstract concepts. They use the open-source 3D CAD program OpenSCAD to create models that students can vary based on the inherent science or math to create interactive learning experiences. Their current books and courses are linked on their website.

About the Instructor:

Joan Horvath and Rich Cameron are the co-founders of Nonscriptum LLC. Their Pasadena, California consulting and training firm was founded in early 2015 and focuses on teaching educators and scientists how to use maker tech, and teaching online for LinkedIn Learning/ Lynda.com and others. They have collaborated on 8 books (so far!) Joan is a recovering rocket scientist and alumna of MIT and UCLA. Rich is a 3D printing innovator, and the designer of the RepRap Wallace and the Bukito.

April 18, 2019

View Video of Past Event 

Make Vegan Leather in Your Kitchen with Kombucha by Christine Knobel

Have you ever thought to yourself: "If only I could grow a material to make cool clothes and that had low impact on the environment?"

Then look no further! It's easy to make your own vegan leather from kombucha in your kitchen (or where ever you have a little extra space). Dry it, shape it, and sew it to create your own unique designs. Take a deep dive into kombucha's huge potential as a textile and how to optimize it for comfortable wear. Plus, learn about disposal options once you're ready for a new look.

About the Instructor:

Christine works as a freelance designer in the Northern California Bay Area. She has worked with such companies as Cari Borja Clothesmaker, Community Homework, Ink+Ivy, as well as with private clients for cosplay design and construction orders. Her work has been featured by Marvel Comics, and seen on such sites as Vanity Fair, LA Weekly, the Daily Mail UK, and YouTube. Christine has worked as an instructor at Arizona State University in the Herberger Institute for Design and the Arts and at University of California, Davis in Design. She is interested in sustainability and how to reduce and reuse waste from the fashion and textile industries. Her recent research has been exploring use of natural dyes, zero waste fashion design, and creative fabric scrap reuse. Her current research is focused on increasing sustainability in cosplay and finding tactics that can also be carried over into the fashion industry.

February 21, 2019

View Video of Past Event 

Building Multi-Platform VR Interactions in Unity by Sky Rolnick

A challenge to developing VR these days has been deciding which platforms to target, Oculus, Vive, Daydream, GearVR, etc. Not only that, but technology is quickly shifting, new AR headsets and all-in-one headsets like Oculus Quest are being released. In the past, solutions to this problem required complicated input managers and build systems and in some cases, complete rewrite of controller input code. Wouldn’t it be nice to write code once and have it work on all systems?

The goal of this workshop is to show people how to build a simple input management system that will be truly Multi-Platform XR using Unity’s new 2018.3 input system.

About the Instructor:

Sky Rolnick started out with a PhD in Particle Physics but has since been innovating for VR/AR/XR technologies. What started as a hobby building 360 cameras and producing VR content, quickly became a career. Sky has a passion for VR and is currently building his 3rd VR startup, an immersive arcade located in Lower East Side of Manhattan called Jump into the Light. JITL aims to be more than an arcade, and more of a cultural hub for people who love VR and want to create immersive and interactive art, music and experiences with it. They have hosted numerous events, album launches, and taken several innovative paths a their space, as well as creating a lot of their own content and hosting educational programs open to the public and free for artists and creators. This is truly a gem in the landscape of VR locations.

January 24, 2019

View Video of Past Event 

Primer: What You Need to Know to Build Robots by Saura Naderi

Ever wondered what it takes to build a robot? How to make one move, respond, think, communicate, or even feel? Saura Naderi, an engineer and artist who creates playful hands-on robotic experiences for companies and universities, will explain the basics of robotics by exploring the many different configurations and programming capabilities available. Using the human body as an analogy, she will talk through the various skills you need to tackle a variety of different types of robot builds and behaviors, from programming simple movements to teaching robot AI to learn, evolve, and respond all on its own.

You will walk away knowing what it will take to build the kind of robot you want. Don’t miss out!

Seating for this Live Learning Event — where you can ask our expert questions in real time and chat with other viewers — is limited, so sign up now! But even if you can’t make it, video of the event will be archived and available to members afterward.

December 13, 2018

View Video of Past Event 

Wearable Tech 101 by Kitty Yeung

This live workshop will start with a step-by-step tutorial to construct tech-infused garments, including explanation of common hardware used, integration with soft materials and programming of microcontrollers. We will be making a light-up patch as a 101 demonstration. The basic principles established will be used to scale up into a full tech-embedded dress. Kitty will show her work in progress of a recent dress she’s creating. See some examples at hackster.io/kitty-yeung

If you'd like to build along, you can purchase the Gemma Starter Pack from Adafruit. You will also need some felt (see main image for example of use). Please ensure that you prep your Gemma V2 by installing the Arduino, NeoPixel, and Gemma libraries. You can find more information on prepping your Gemma V2 here.

About the Instructor:

Kitty Yeung

Kitty Yeung is a physicist, artist, maker, fashion designer, and musician based in Silicon Valley, California. She currently works as a creative technologist and manager at The Garage, Microsoft. Kitty’s earlier career had been focused on hardcore scientific research and academic training while pursuing artistic endeavors through painting, music and graphic novel creations. After finishing her PhD in Applied Physics from Harvard University and conducting research at Intel, Kitty found the perfect way to integrate art/design with science/technology via tech-fashion design. Her work focuses on applying cutting-edge technologies to both garments and manufacturing processes.

November 20, 2018

View Video of Past Event 

Primer to 3D Printing: Scalability in Digital Fabrication by Matthew Ebisu

Matthew Ebisu, maker and social roboticist, and former manufacturing technician and instructor at Singular University, will take you through the process of recreating and drastically resizing your favorite toys and items by harnessing the power of digital design and 3D printing.  From concept to creation, he will discuss and show examples of how he was able to take a few of his beloved childhood gadgets (such as the Nintendo ROB robot) and rebuild them to a massive scale. This talk will cover:
  • Finding and adapting original toy blueprints and turning them into sketches for 3D modeling
  • The ins and outs of digital fabrication (learn to build almost anything imaginable)
  • Tips on when to start from scratch versus adapting existing models for your own use
Whether you come from a solid CAD or mechanical design background, are interested in getting started with digital fabrication, or just want to make fun stuff with your printer, this talk will walk you through the 3D landscape.

October 24, 2018

View Video of Past Event 

Integrating the Makerspace into any School by Adam Kemp

Adam Kemp, author of "The Makerspace Workbench" and high school engineering teacher, will discuss the hot topic issue of how makerspaces can be used to support education in schools. Using his current makerspace as a test bed for curriculum development, Adam has pioneered methods for constructing and operating successful school makerspaces.
  • Determine what it takes to start and operate a school makerspace
  • Get ideas and hear success stories
  • Brainstorm how makerspaces can support all disciplines, not just STEM
Whether you are simply interested in what a makerspace is, or you just need ideas about using your current one more effectively, this is your chance to join the conversation about makerspace integration and discuss the ways it can benefit any student that walks through its doors.

September 27, 2018

View Video of Past Event 

Make Your Own Internet-Controlled Robot by Jillian Ogle

Jillian Ogle, the founder and CEO of letsrobot.tv, will take you through the steps of building the Parallaxy kit, setting up it's software, and handing over control of your new robot* to the internet!
  • Build an internet controlled, live streaming robot.
  • Learn to navigate and work on the Let's Robot platform.
The Parallaxy kit is designed exclusively to work with letsrobot.tv. So grab a kit, or find the required components you need (from the details tab on the kit page) and join us so we can all build together, and get our robots online!
*Robot photographed in main image will not be the robot built in this workshop. Head over to Parallax to see the robot we will be building.