Make: Education Forum

The growth of makerspaces in education was interrupted by the shutdown of schools, libraries, and museums over the last year. Now, as students return to in-person learning, there is an even greater need for maker educators who can provide hands-on making and project-based learning experiences. Making is a practice that can be learned and shared among educators. The Make: Education Forum brings together maker educators of all levels to learn best practices from each other. The Make: Education Forum is a virtual event occurring from September 24th-25th. Throughout the event, practitioners will explore, share and implement programs for making in K-12 education. The forum aims to transform education by focusing on the needs and interests of educators and their students by developing new technical skills and encouraging the process of creative problem-solving. Programming will include “how-to” sessions and workshops that introduce projects and methods that you can use to design or expand your maker program. In addition, it’s a unique opportunity to meet other maker educators as well as expert makers. Sessions will be recorded and made available to registrants after the event.   Participate in “how-to” sessions that:
  • Incorporate making into existing learning frameworks and subject matter
  • Explore resources and opportunities for educational makerspaces
  • Teach technical making skills 
  • Help students find and scope local problems that they can work on
  • Explain the steps to produce a School Maker Faire 
  • Provide options for no tech to high tech making
  • Map out fostering the maker mindset in your school community
  • Expand making in libraries, camps, and other out of school settings
  • More!
  What is included:
  • Two full days of virtual workshops to explore maker topics, share ideas, exchange tips and tricks and learn from one another
  • One year membership to MAKE: Community which includes monthly conversations, access to discussion forums, and a print and digital subscription to Make: magazine
  • Access to all the Maker Camp project videos and resources
  • Make: exclusive promotions and savings
If you have concerns about the affordability of the Make: Education Forum, we encourage you to reach out and we will take your situation into consideration. We do not want a registration fee to prevent maker educators from participating; we will work with you on a case-by-case basis to find the appropriate fee and help you attend the Make: Education Forum.
  * Tickets are nonrefundable

Laser Cut and Engrave Everything

Learn how to take your creative or professional work to the next level with lasercutting. In this course, we’ll learn how to cut and engrave dozens of materials, create laser-ready design files using Adobe Illustrator or Inkscape, and discuss ways that a laser cutter can help you to make your ideas into something that you can hold in your hand (or sell online). During this course, you will:
  • Create your own design 
  • Choose your favorite material (wood, acrylic, felt, foam, etc)
  • Watch your design get cut/engraved using the Glowforge
  • Have your finished piece mailed directly to you!

Teach Robotics with BOTS!

You don't need to know coding or electronics to teach kids how robots really work! Kathy Ceceri's book BOTS! Robotics Engineering with Hands-On Makerspace Activities is written for ages 9-12, but classroom teachers, librarians, and enrichment educators have used it for years as the framework for a complete introductory unit on robotics. In this 90-minute workshop for educators and parents, Kathy will show you how to teach your own five-session Build BOTS! enrichment course for elementary and middle school age students, based upon her book. Kathy will share her class plans and activities, and tips for in-person and online instruction. She'll also walk you through a quick project, with emphasis on how to help kids develop confidence in their ability to figure out problems and improve their designs. Participants will receive:
  • links to sample building templates for paper models like a "soft" robot claw and a walking robot dog;
  • teaching guides for lessons taken from Kathy's Build BOTS! robotics course
  • a discount code good for 25% off the book BOTS!, Kathy's other titles from Nomad Press, and all their other books except sales items, including free shipping.
Find out how to guide kids as they build their own working robotic models, using only inexpensive crafts supplies, electronic components, and recycled materials. In the process, they'll learn about electrical circuits, sensors, soft-bodied and compliant robots designed to work around humans, and the other systems that make robots go. And they'll get first-hand experience with engineering and design thinking principles that can help them in all areas of  school and life!

Intro to Cosplay Foam Armor and Props

Hello everyone! My name is Cori aka Lady Cels and I’m going to be demonstrating how to start making armor and props out of EVA Foam. Foam Armor can sound intimidating at first, but it’s actually really easy to get started with. The cost of entry is actually pretty low, as you need just a few inexpensive tools to start. It can also be more forgiving than other kinds of armor like Worbla or casting.  Another big advantage to Foam armor is it’s flexibility. Unlike hard worbla or plastic, foam has a decent amount of flex to it. As long as we treat it correctly, it can bounce back into place and move with your body. And even if we don’t treat it 100% right, we can usually fix it with a little heat. In this workshop, we'll learn how to work with EVA foam and demonstrate some of the different techniques we can use to create some cool durable pieces with this fantastic material.

A Crash Course in Using EMG

One of the easiest signals to capture and utilize with OpenBCI’s boards are Electromyographic (EMG) signals. This is because EMG signals are typically very loud signals with obvious amplitudes to capture. In this working session, we will capture these signals in real time and use them to manipulate different devices. This session will also provide a very brief overview of setting up an Arduino board and circuits, as well as providing a way to write to these external devices through the OpenBCI GUI to control them with EMG signals.

Session Goals

  • Get familiarized with the Arduino IDE
  • Establish an understanding of the following concepts:
    • Reading in from and writing out to analog pins 
    • Serial reading and writing, using the Serial Monitor 
    • Assigning a pin for input/output, understanding pinMode()
  • Establish a basic understanding of breadboard circuit design
  • Get familiarized with Processing and the OpenBCI GUI
  • Establish an understanding of the following concepts:
    • Properly preparing electrodes for placement 
    • Placing electrodes in the correct locations for proper EMG signal acquisition 
    • Observing EMG data via the OpenBCI GUI
    • Writing over Serial through Processing

Concepting in Cardboard: Unlock your Prototyping Powers!

Overview It’s been said that cardboard is the "gateway drug to making”. For me, it’s the secret superpower behind nearly every build project! Somewhere between sketching your idea and setting out to construct it, there’s an uncertain step where you’re tasked with imagining how an object will feel in space. Does the scale seem right? How does the shape look from all angles? Will it fit? It’s hard to guess about these design elements and spatial relationships without seeing the thing in front of you, or holding it in your hands.  The good news is, you don’t need advanced modeling skills, virtual reality simulations, or even a big budget for prototyping. Using materials you probably already have at home, you can rough out models in cardboard, foam core, or other scrap to quickly “sketch” your idea out in three dimensions! What You’ll Do In this workshop, we’ll discuss the thought process behind low-tech prototyping and scale models. We will cover the basics of working with a variety of materials: where to find them, how to cut and shape them, as well as different types of joints and attaching methods, and how best to use them in your models. Next, I’ll show you some techniques for taking your prototypes to the next level - methods for measuring and patterning off your mockups to make your final designs. Finally, we’ll send you off with a design challenge to apply these skills and put your new mockup chops to the test! You’ll leave with a fresh look at design thinking, some useful modeling techniques, and a new relationship with the contents of your recycling bin!